Bellow you will find all the Progress Reports I made on the Ludum Dare website regarding my entry in the 22nd edition. As a summary for those who don’t know, Ludum Dare is a 48hour competition, in which, the participants must make a game on a given theme. All assets, media and code must be [...]
Archive for the ‘Ludum Dare’ Category
Cyber Shield – Progress Report from Day 1 to completion
Posted: December 19, 2011 in Ludum Dare, My games and experimentsTags: Cyber Shield, Ludum Dare 22, Progress Report, ZapaMan
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[Challenge]: Constant Distraction Drummer – Postmortem
Posted: December 4, 2011 in Ludum DareTags: 4 hours, challenge, Constant, Distraction, Drummer, game, Ludum Dare, time-lapse
This year I plan on entering Ludum Dare #22, and since I haven’t worked on anything in a while (besides what I do at @Gameloft), I decided to tackle a few types of challenges to get ready for the competition. For the first challenge of the day I had to develop a game in 4 [...]
