The little things that we tend to ignore are the ones that bring us most joy in our day to day life. As Paulo Coelho said in in a blog post “We may think at times that the only thing life offers us tomorrow, is to repeat everything we did today. But if we pay [...]
Archive for the ‘Blog’ Category
Review next to a fountain
Posted: May 21, 2012 in Blog, Game Dev, My games and experimentsTags: Blog Post, Fountain, Review, Statistics, Week Off
A rant about DRM services
Posted: May 5, 2012 in Blog, RantTags: baby puncher, DIgital Right Management, DRM, Games for windows live, gaming, Guerrilla, load option, Rant, Red Faction, Steam
Let me start this post by saying that I love steam, I’ve got most of my entire game collection on steam and I buy most of them through it! I’ve been using it for the past 3 years and I had little to no problem with it! It’s a great platform, but, mix it up [...]
Near Orbit Vanguard Alliance 3
Posted: May 2, 2012 in Blog, Game Dev, My games and experimentsTags: Game Design, Gameloft, Near Orbit Vanguard Alliance, NOVA 3
It’s done, it’s finally done! My first, big huge, project as a professional Game Designer has been finished! It all started one year ago, when I finally joined the ranks of a Game Designer at Gameloft! And boy what a year! When I first started, I never knew I could learn so many things in [...]
I am your constant companion. I am your greatest helper or heaviest burden. I will push you onward or drag you down to failure. I am completely at your command. Half of the things you do you might as well turn over to me and I will do them – quickly and correctly. The poem [...]
Missing what you already have
Posted: October 19, 2011 in BlogTags: achievements, Game Design, inspiration, past, thoughts
I’ have been noticing a few clashes between emotions and thoughts. Lately I’ve been attending an event at a small pub in #Bucharest, an event where people reherse one of Shakespeare’s famous plays, Romeo and Juliet. Actually, it’s a modern version of the play. Last week was the first time I heard about it. I sat through the [...]
This past year has been amazing for me, both profesional and social. I have a great job, my life now takes place in a new town, my room mate is one of my best friends from the past, I’ve meet new people and new doors have opened for me. I matured alot over this past [...]
I finally understand that which can be seen in many drama movies, I finally grasp the feeling that sprouts into one’s heart like a pleague, which spreads just enough to cover a large portion, only to remove it, later on, from your soul. My soul is weary, it’s heavy, I cannot sustain it, and yet [...]
Testers needed for an Intel App-up game
Posted: May 4, 2011 in Blog, Experimental Game PlayTags: 3D, AppUp, down, Intel, shooter, store, Tester, top
As some of you may know, two months ago I started working on a 3D Top-down shooter for the Intel AppUp store. In the last two months I have finished most of the core elements and now I’m ready to focus on the gameplay elements. Up till now the game includes the following: Loading maps [...]
Battlekon 2011
Posted: March 23, 2011 in BlogTags: Arcade, Battlekon, Bucharest, Convention, Fighting, Marvel vs Capcom, PS 3, Soul Calibur, Street Fighter 4, Super, Tekken 6
It’s time for me to put aside my keyboard and forget all about programming for a while, cause this weekend the second edition of Battlekon, a Romanian arcade fighting game event, is being held. Battlekon represents a great initiative, a neat way of attracting fans of the arcade fighting genre and bringing them together. [...]
A town where wonderfull things don’t happen very often
Posted: February 20, 2011 in BlogTags: Bucharest, Magic, Wonderful
But when they happen, that moment becomes so magical that it remains, hopefully, in your mind for all eternity. I’ve been in Bucharest for about 6 months in order to attend college. I also got a job in QA at Gameloft and I went out in clubs when ever I had the chance. I had [...]
